ENVIRONMENT ARTIST/ 2D ARTIST
My role with in the project was that of environment and 2D artist. This project was inspired by east Asia traditions and being the concept artist I had the opportunity to hone my research and concept skills. The clothing and masks are inspired by traditional east/south Asia clothing, the masks in particular are inspired by beautiful Tibetan and Japanese masks.
As a 3D artist I focused on environment production and worked a lot within UE4. This project helped me greatly understand game development pipeline and helped me get a baseline on what aspects of my discipline I needed to improve. This game was produced under the mentorship of Outplay, which helped us push this project further to higher professional standard.